rotate_by_axis_angle Subroutine

private elemental subroutine rotate_by_axis_angle(self, axis, angle, recompute_metrix)

Rotate facets given axis and angle.

Angle must be in radiants.

Arguments

Type IntentOptional AttributesName
class(file_stl_object), intent(inout) :: self

File STL.

type(vector_R8P), intent(in) :: axis

Axis of rotation.

real(kind=R8P), intent(in) :: angle

Angle of rotation.

logical, intent(in), optional :: recompute_metrix

Sentinel to activate metrix recomputation.

Calls

proc~~rotate_by_axis_angle~2~~CallsGraph proc~rotate_by_axis_angle~2 rotate_by_axis_angle rotation_matrix_r8p rotation_matrix_r8p proc~rotate_by_axis_angle~2->rotation_matrix_r8p
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Source Code


Source Code

   elemental subroutine rotate_by_axis_angle(self, axis, angle, recompute_metrix)
   !< Rotate facets given axis and angle.
   !<
   !< Angle must be in radiants.
   class(file_stl_object), intent(inout)        :: self             !< File STL.
   type(vector_R8P),       intent(in)           :: axis             !< Axis of rotation.
   real(R8P),              intent(in)           :: angle            !< Angle of rotation.
   logical,                intent(in), optional :: recompute_metrix !< Sentinel to activate metrix recomputation.
   real(R8P)                                    :: matrix(3,3)      !< Rotation matrix.
   integer(I4P)                                 :: f                !< Counter.

   if (self%facets_number>0) then
      matrix = rotation_matrix_R8P(axis=axis, angle=angle)
      do f=1, self%facets_number
         call self%facet(f)%rotate(matrix=matrix, recompute_metrix=recompute_metrix)
      enddo
   endif
   endsubroutine rotate_by_axis_angle


aabb_assign_aabb aabb_node_assign_aabb_node aabb_tree_assign_aabb_tree add_facets add_facets add_vertex_occurrence allocate_facets analize bmax bmin build_connectivity check_normal check_vertices_occurrencies cli_parse cli_parse cli_parse cli_parse cli_parse cli_parse close_file closest_point closest_point compute_bb_from_facets compute_metrix compute_metrix compute_normal compute_normals compute_octants compute_octants compute_volume create_aabb_tree destroy destroy destroy destroy destroy distance distance distance distance distance distance_from_facets distance_from_facets do_ray_intersect do_ray_intersect do_ray_intersect edge_connection_in_other_ref facet_assign_facet file_stl_assign_file_stl first_child_node first_node flip_edge has_facets has_facets initialize initialize initialize initialize initialize is_allocated is_inside is_point_inside_polyhedron_ri is_point_inside_polyhedron_sa load_facets_number_from_file load_from_file load_from_file_ascii load_from_file_binary load_header_from_file make_normal_consistent mirror_by_matrix mirror_by_matrix mirror_by_normal mirror_by_normal nodes_number nodes_number_at_level open_file parent_node ray_intersections_number ray_intersections_number ray_intersections_number resize resize reverse_normal reverse_normals rotate_by_axis_angle rotate_by_axis_angle rotate_by_matrix rotate_by_matrix sanitize_normals save_facets_into_file_stl save_facets_into_file_stl save_geometry_tecplot_ascii save_geometry_tecplot_ascii save_geometry_tecplot_ascii save_header_into_file save_into_file save_into_file_ascii save_into_file_binary save_into_file_stl save_trailer_into_file solid_angle statistics tetrahedron_volume translate translate update_connectivity update_extents update_extents vertex vertex_global_id