first_node Function

private pure function first_node(level)

Return first tree node at a given level.

Arguments

Type IntentOptional AttributesName
integer(kind=I4P), intent(in) :: level

Refinement level queried.

Return Value integer(kind=I4P)

Number of tree nodes at given level.

Calls

proc~~first_node~~CallsGraph proc~first_node first_node proc~nodes_number nodes_number proc~first_node->proc~nodes_number proc~nodes_number_at_level nodes_number_at_level proc~nodes_number->proc~nodes_number_at_level
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Called By

proc~~first_node~~CalledByGraph proc~first_node first_node proc~distance~5 distance proc~distance~5->proc~first_node proc~initialize~5 initialize proc~initialize~5->proc~first_node proc~save_geometry_tecplot_ascii~3 save_geometry_tecplot_ascii proc~save_geometry_tecplot_ascii~3->proc~first_node proc~save_into_file_stl save_into_file_stl proc~save_into_file_stl->proc~first_node proc~ray_intersections_number~3 ray_intersections_number proc~ray_intersections_number~3->proc~first_node
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Source Code


Source Code

   pure function first_node(level)
   !< Return first tree node at a given level.
   integer(I4P), intent(in) :: level      !< Refinement level queried.
   integer(I4P)             :: first_node !< Number of tree nodes at given level.

   first_node = nodes_number(refinement_levels=level-1)
   endfunction first_node


aabb_assign_aabb aabb_node_assign_aabb_node aabb_tree_assign_aabb_tree add_facets add_facets add_vertex_occurrence allocate_facets analize bmax bmin build_connectivity check_normal check_vertices_occurrencies cli_parse cli_parse cli_parse cli_parse cli_parse cli_parse close_file closest_point closest_point compute_bb_from_facets compute_metrix compute_metrix compute_normal compute_normals compute_octants compute_octants compute_volume create_aabb_tree destroy destroy destroy destroy destroy distance distance distance distance distance distance_from_facets distance_from_facets do_ray_intersect do_ray_intersect do_ray_intersect edge_connection_in_other_ref facet_assign_facet file_stl_assign_file_stl first_child_node first_node flip_edge has_facets has_facets initialize initialize initialize initialize initialize is_allocated is_inside is_point_inside_polyhedron_ri is_point_inside_polyhedron_sa load_facets_number_from_file load_from_file load_from_file_ascii load_from_file_binary load_header_from_file make_normal_consistent mirror_by_matrix mirror_by_matrix mirror_by_normal mirror_by_normal nodes_number nodes_number_at_level open_file parent_node ray_intersections_number ray_intersections_number ray_intersections_number resize resize reverse_normal reverse_normals rotate_by_axis_angle rotate_by_axis_angle rotate_by_matrix rotate_by_matrix sanitize_normals save_facets_into_file_stl save_facets_into_file_stl save_geometry_tecplot_ascii save_geometry_tecplot_ascii save_geometry_tecplot_ascii save_header_into_file save_into_file save_into_file_ascii save_into_file_binary save_into_file_stl save_trailer_into_file solid_angle statistics tetrahedron_volume translate translate update_connectivity update_extents update_extents vertex vertex_global_id